Elements Fusion
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Update 2.5
Elements Fusion has been updated with Code Optimizations and a Donation Button. Thanks for playing. Have fun!
Earning Points
You receive points when Elements appear on the field and when you fuse Elements to create an Element of the next higher grade.
Appearing Elements
You get 4 points for every appearing Element, multiplied by your current level.
Grade 2 Elements
When fusing four equal grade 1 Elements into a grade 2 Element you get 16 points, multiplied by your current level.
Grade 3 Elements
When fusing four equal grade 2 Elements into a grade 3 Element you get 64 points, multiplied by your current level.
Space Elements
When fusing four different grade 3 Elements into a Space Element you get 256 points, multiplied by your current level.
The Black Hole
When fusing four Space Elements into a Black Hole you get 1024 points, multiplied by your current level.
The Interval
New Elements appear on the field at a certain interval which is getting shorter with every level.
Interval: Level 1
On level 1, a new Element appears on the field every 3 seconds.
Interval: Level 16
On level 16, a new Element appears on the field every 2.1 seconds.
Interval: Level 32
On level 32, a new Element appears on the field every 1.3 seconds.
Levelup!
Your level increases with every 16 Elements appearing on the field.
Sticking to a Scheme
It usually makes sense to arrange Elements in adjacent rows at the edge of the field or in the four corners of the field.
Waiting with Fusions
The longer you wait before fusing Elements, the higher your level rises and the more points you get, especially for Space Elements and the Back Hole.
Break: 4 Seconds
You get a break of 4 seconds for fusing four equal grade 2 Elements.
Break: 16 Seconds
You get a break of 16 seconds for fusing four different grade 3 Elements.
The Final Fusion
When you fuse four Space Elements, a Black Hole is created and the game ends immediately.
Using Breaks
It is always a good idea to wait with high-grade fusions until you can make good use of the resulting break for cleaning up any stray Elements.
The Pause Button
Regularly use the pause button to take a deep breath, relax your fingers, and get an overview of your current situation.
Try Higher Levels
If you are aiming at getting a better score, try higher starting levels.
Watch Replays
By selecting any entry from the Highscores list, you can watch a full recording of the selected game and learn from the best.
World Ratings
For each world, you can get a rating of up to five stars for successfully finishing the world at a certain level.
Rating: One Star
You get a rating of one star if you are on level 16 or above when successfully finishing a world.
Rating: Two Stars
You get a rating of two stars if you are on level 24 or above when successfully finishing a world.
Rating: Three Stars
You get a rating of three stars if you are on level 32 or above when successfully finishing a world.
Rating: Four Stars
You get a rating of four stars if you are on level 40 or above when successfully finishing a world.
Rating: Five Stars
You get a rating of five stars if you are on level 48 or above when successfully finishing a world.
The Field
You play on a field with eight by eight squares.
At fixed intervals, Elements appear randomly on the field.
They can either be Fire (red), Water (blue), Earth (green), or Air (yellow).
Movement
You can move Elements per drag and drop.
Possible directions are horizontal, vertical, and diagonal.
If other Elements are blocking your path, you have to move around them.
Fusion
Your task is to move Elements into lines, rows, or squares consisting of four matching Elements.
When grouping Elements accordingly, they fuse and an Element of the next grade is created.
Grades
Fire, Water, Earth and Air have three grades, each grade recognizable by its hue and shape.
Higher grades can be created by combining four equal Elements of a lower grade.
End of the Game
When fusing four different Elements of the third grade, a Space Element is created.
If you fuse four Space Elements, a Black Hole emerges and you win the game.
You lose the game if the field is completely filled with Elements.
Highscore
Your goal is to set a highscore by collecting as many points as possible.
Points are awarded whenever an Element appears or when four Elements are fused.
All points you earn are multiplied by your level, which rises whenever 16 Elements have appeared.
Congratulations!
Now you know all you need to know to get started with Elements Fusion.
Have fun chasing points and competing with your friends for the highest score!